3D, Architecture, Photomontage, Photoshop
After focusing my 3D Architecture studies on the interior of buildings, it was now time to look at the exterior. One of my main challenges with the White House was to carefully control how light reacted with the white structure, as if not done with care may result in the building looking more grey than white. Key to achieving this, the angle of the daylight was essential to getting a realistic looking render.
The hardest part of the project was creating the buildings windows. In previous projects I had been using a simple window tool, which would automatically cut the squared shape into the wall, but the windows on the White House have a lot more detail and were in need of much attention. The solution was to use 'Splines' to draw a 2D shape of the windows, and from there use the 'Shape Merge' tool. If done correctly, the Shape Merge process would cut the shape into the side of a selected object. From there I was able to extrude the shape out from the side of the wall and repeat the process for other windows.